I think a specific hardware list and driver version list would help a lot to compare. So, becaue lot of people have the same problem i thought it would be correct to address this problem and ask community manager or devs who are answering on forums, is it priority problem? Should we wait for patch addressing this problem and can you please give approximate dates? I understand that my PC is from the 2013-2015 era, but it's the same as minimal recommendations in the store page, which i guess should at least give me a chance to play with lags, but not crash instantly.įor example, i even can play Warhammer Total war 2, which is very heavy on ram and GPU, but still give me a chance. For example, on maximum settings game crash almost instantly after the loading starts, on low - it's almost finishing and i even able to see unity error report screen, but than everything crash anyway. On every step, loading process was longer before the crash. But i'm not sure here.Ģ) I tried the max video settings, than medium, than the lowest (decreasing everything and unchecking all visual effects). Total: 69.024700 ms (FindLiveObjects: 3.973400 ms CreateObjectMapping: 5.528000 ms MarkObjects: 38.841500 ms DeleteObjects: 20.680700 ms)Īnd it's clearly says that it's unloading assets to reduce memory usage than fail. Unloading 14591 unused Assets to reduce memory usage. Unloading 6 Unused Serialized files (Serialized files now loaded: 272) Call SelectionScrollView.Init() after populating the View content. No Selection Scroll View Element Found in View Content.
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